Mod Shop – Nerf Roughcut – Air Restrictor Removal

Today’s post will be a little different to my standard mod shop posts in that this will not be presented as a full walk-through. This is not a mod I’d recommend for first timers and will therefore only show you enough to do the mod if you were already relatively confident in your abilities.

Got it? Good 🙂

Today we’ll be going through an air restrictor (AR) removal on the recently released Nerf Roughcut.

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Start with the priming grip, then remove the rest of the shell.

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There’s two lengths of screws.

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The three shorter ones go here, at the top of the blaster.

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The internals are actually quite simple in their design.

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I’m a big fan of this cog based setup.

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The internals outside of the shell.

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Pull the turret (I can’t think of better word to describe it) off the front of the plungers.

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Remove the screws at the back.

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Remove/don’t lose the springs.

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Pry here.

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And here.

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And here.

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And you should be able to separate the middle piece.

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Here’s how the turret works. When there’s no dart loaded, this piece is pushed forward by the spring, allowing air to funnel through to the next chamber. If there is a dart loaded, the air is instead funneled to the back of the dart. This is then repeated the whole way down.

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Replace the plugs in the middle section.

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This is instead the part we’re interested in.

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Remove the pegs and clean up the holes. Be very careful not to remove too much as there needs to be a near perfect seal between each barrel and it’s plug for the dart selection process to function.

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There’s also these holes on the side.

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Plug those.

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Then reassemble.

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Again, not a full walk-through this week so I’m going to leave it here. If you’re not yet confident in your modding abilities, don’t try this mod.

2 thoughts on “Mod Shop – Nerf Roughcut – Air Restrictor Removal

  1. What is the aftermath if you do this? I heard some people don’t remove the ar’s because it only shoots about 20 feet after the mod.

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